![]() Failing that you could download the file and disassemble it to try and understand how it worked, because all the mechanical mechanisms that made it work were physically there.īuilding within the restrictions of the game is also more challenging and make your creations all the more impressive because of it. But instead of OP telling you he used 10 different mods that just made it super easy, you could peer at the machine in the pictures OP had posted and try and figure out the mechanisms for yourself, and then try and recreate them ingame from what you'd seen. You'd see something incredible that you'd never seen before and wonder "How did he do that?". The problem is that modded creations aren't really that interesting to look at.įor me personally, the fun of coming on this subreddit was to see what amazing things others could make, within the restrictions of the vanilla game. We hope that players will feel they paid the appropriate price for the amount of content available at any given stage of the games development.Since I'm starting to get tired of this subreddit constantly being filled with only modded creations, I thought I'd make a thread about it to see if others felt the same.ĭon't get me wrong, I'm sure mods allow you to extend the fun that the game gives you and greatly expands what you can make. So as more features, game modes and levels are added we will add to the cost incrementally. “We are going to scale the price with the amount of content available. Will the game be priced differently during and after Early Access? You can also save and load machines in any given level.” There is also a broad suite of building tools and pieces, including flying pieces, flamethrowers, cannons, contractible springs, axels, detachable joints, explosives and much more. There is also a time-dilation dial, allowing the game to be viewed in slowmotion, or at 2X the normal speed. There is a sand-box level to test creations and in any given level you can disable all limitations, allowing for experimentation. “The Early Access version contains 15 levels, comprising the kingdom of Ipsilon. What is the current state of the Early Access version? The final game will also hopefully be significantly more polished than what it is currently!” As well as this, there will be more building pieces to utilise, potentially a level editor, and more expansive creation and sandbox options. These islands will have different aesthetics and will feature objective types not found in the current Alpha, hopefully encouraging different tactics! If all goes to plan, the final game should boast more variety. “The full version will contain many more levels, in the form of islands to conquer. How is the full version planned to differ from the Early Access version? ![]() We don't want to say any earlier than that!” A rough and cautious estimate would be 1.5 - 2 years from now until version 1.0. “We aren't entirely sure how long it will take to release the game in its finished form. Experimenting with different designs and new ways to combine pieces is fun and as the GIFs on the past two pages show, the variety of builds you can create is vast.Ĭan't wait to see how the game grows expand, because for a 0.01 alpha, Besiege is already a polished and well-designed experienceĪpproximately how long will this game be in Early Access? While the current challenges are not exactly that difficult to complete objective-wise, building something that can steer effectively, withstand damage, and fire cannons without breaking apart from the recoil can be tough. The little details stand out: wood beams snap in half when broken, blood stains your blades and the ground, your structure collapses and falls apart realistically when aflame, buildings crumble under the might of your cannon fire or swinging maces. Building vehicles is effortless and easy, although building something that's effective and doesn't splinter apart when you move and attack isn't quite so easy. ![]() So I finally started playing this, and man, what a great first impression! From the stylish menu design alone, you can see the polish that's gone into Besiege.
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